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In the Master Data Editor, you can manage the material lists available for operators to select on their in-cab displays.
Material lists can be assembled as a single level or structured with a folder hierarchy. Select an appropriate structure based on the number of entries and your site's use case. You can use the Master Data Editor to restructure the materials list at any time.
|
Field |
Description |
|---|---|
|
Name |
Description of vehicle; typically composed of a couple of characters and numbers. |
|
Code |
A numeric field for integrations with third-party systems at the database level. Not required. |
|
Density |
Density of the material, used for calculation of shift production statistics. |
|
Waste |
Indicates to the system that this material is waste. Clear the check box for product material. |
|
Angle of Repose |
Used only by iVolve Mine4D Proximiti to calculate the natural resting profile of material stockpiles. |
Importing materials
When setting up an entirely new set of materials, you can use a CSV file. This file must follow the format: <Material Name>,<Code>,<Density>,<IsWaste>, with one entry per line. The IsWaste field can have the values True or False. For example, you might have the following lines in your CSV file:
Name,Code,Density,Waste
material1,MAT1,2.10,FALSE
parentmaterial3\childmaterial3\childd,MAT23,2.20,FALSE
parentmaterial4_childmaterial5,MAT45,2.30,TRUE
parentmaterial2_childmaterial6,MAT26,2.40,FALSE
The Code is a non‐static arbitrary number that can be used by site to identify the activity or delay. When you import the CSV file, the iVolve database assigns each entry its own unique ID, which cannot be changed.
To import materials, complete the following steps:
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Navigate to the Materials tab in the Master Data Editor.
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Click Import.
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In the window that appears, select the CSV file that you have prepared and click Open.
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Click Commit in the Master Data Editor to finalise the import.
Editing materials
Existing materials are populated to the table at the far left of the Materials tab.
To add a new entry, complete the following steps:
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Click Add to add a new top level entry, or click Add Child to add an entry one level below your current selection. A new entry appears in the table.
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Edit the Name field to properly describe the new vehicle, while conforming with your site's naming conventions. For example, all trucks might start with TR followed by a unique number.
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The Code field is used only for integration with third-party systems, and is not required for iVolve setup. Any numbers you enter here are stored in the database with this record.
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Enter a material density.
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Enter the angle of repose in degrees (optional).
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Use the Waste check box to indicate whether the material is product (cleared) or waste (selected).
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Click Del to delete your new entry or click Add to add more new entries.
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When you have finished making changes, click Commit to push all changes to the database.
You can group materials into a folder hierarchy. For example, you might group activities into Working and Idle at a top level, then break each of these down with more folders. Ultimately, you can structure the entries however you like.
To edit the structure of your entries, drag entries to form tree structures. Drop one entry on top of another to cause it to become a child entry. To change child entries to parents, drag them out to the top level of entries.
Enabling and disabling materials
When an entry has been committed to the database it cannot be deleted, only disabled. This is because there is no way to guarantee that other database entities do not reference it.
If an entry is no longer required, or has been replaced, complete the following steps to disable it:
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Select the entry in the table.
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Click Disable.
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Click Commit.
Similarly to re‐enable a disabled entry, complete the following steps:
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Select the Show disabled items check box below the table.
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Select the disabled entry in the table.
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Click Enable.
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Click Commit.